‘The Last Of Us’: A Truly Great Video-Game Movie?

It is far more rare than often when a video-game version of a major motion picture is considered genuinely good. Experienced gamers are aware of this, and know that when a game is affiliated with a movie they should steer clear. Nor has any game adaptation of a movie has come anywhere close to mainstream acclaim.275048-L

It is not hard to understand why video-game movies are created. Video-game movies bring in the money. They gross an average of more than $38 million domestically for those that received wide release according to Box office Mojo. That also includes a $131 million payday for the critically followed Lara Croft: Tomb Raider, so naturally film companies will continue to produce these movies no matter how bad they are.

However, because the gamer audience of most big-budget games has gotten older and more evenly distributed along gender lines, there is a sizable market for games with more mature themes and less objectification. Games like this might just make good movies.

The upcoming adaptation of The Last of Us, developed by Naughty Dog and Sony Computer Entertainment, Set in 2033, decades after the United States succumbed to a fungal infection that transforms its human hosts into mutated, cannibalistic creatures. the PlayStation 3 game chronicles a cross-country trip taken by Joel, a fortysomething survivor, and Ellie, a 14-year-old girl who’s been bitten but appears to be immune, to find the Fireflies, a rebel group that they hope can use Ellie’s blood to synthesize a vaccine.

At last, a production company has chosen to adapt a game that has a plot worthy of promoting. Although the differences between industries have eroded as games gain shape and home theatres have come close to the real thing, games offer the user control that no other media does. However, movies give designers freedom from the control, bringing to life narrative possibilities that come from controlling the perspective.

As it comes more common for movie people to come over to the gaming arena, the two worlds will be able to work together to not only generate revenue but also preserve the best of both mediums.

from Douglas MacFaddin’s Video Game and Media Page http://ift.tt/1lPGpvh

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Published by: Doug MacFaddin

Douglas Willis MacFaddin was born June 16, 1961 in the Miamisburg Hospital to Patricia Ann MacFaddin and Richard Willis MacFaddin. My mother’s maiden name is Morrison and she is the youngest of seven children who were raised in Lycippus, PA. My father was the second of four children and was a twin. He was raised in the town of Viola, DE. At the time of my birth, my father worked at the Mound Laboratories in Miamisburg, Ohio in research. Mound was an Atomic Energy Commission facility for nuclear weapon research during the Cold War. My mother made a home for our family. My father passed away in 1991 and my mother is currently living in Avon, CT. Doug MacFaddin is the oldest of five children (Doug, R. Stuart, Anne Marie, Megan and Mary (Heather)). I lived in Ohio for two years, spent the next seven years in Murrysville, PA (outside of Pittsburgh), moved to Little Silver, NJ and relocated my senior year in high school to Avon, CT. My four siblings currently live with their families in Avon, CT and are members of St. Ann’s Church. I attended Mother of Sorrows School in Murrysville, PA. In NJ, I attended Little Silver Point Road School, Markham Place School and Christian Brothers Academy (CBA) in Lincroft, NJ for three years. My senior year, I attended Avon High School and I then spent the next four years at Union College, Schenectady, NY. I received a BS in Industrial Economics and graduated in June 1983. While at Salomon Brothers, I was asked to attend a two-week seminar for Public Finance at the University of Michigan in 1986. In Little Silver, I was involved in Troop 126 where I achieved the rank of Life Scout and was both a Patrol Leader and a Senior Patrol Leader. I also was an alter boy at St. James Catholic Church and spent summers a the Ship Ahoy Beach Club in Seabright, NJ and caddying at the Rumson Country Club. At Christian Brothers Academy, I wrestled for the varsity squad for three years. I took second in the districts my junior year and went on to the regionals. I also ran on their cross country team freshman year and was part of the CBA Colt team that hasn’t lost a duel meet since 1973. My senior year at Avon, I won the wrestling States (S). I went on to wrestle at Union College and qualified for the Div III nationals twice (1981, 1982) and was co-captain both years. My senior year at Avon, CT, I also won the States (S) in pole vaulting. It was the first time Avon High School had a state champ in two sports in the same year. During my four years, I earned nine varsity letters between wrestling, track and football. In 1979, I was accepted into The National Honor & Merit Scholars Society. Upon graduating from Union College, I accepted a position at Salomon Brothers Inc in August 1983. I was an analyst in their Public Finance department at One New York Plaza. I lived in Park Slope, Brooklyn and spent the next four years working at Salomon Brothers. As a result of Black Monday, October 19, 1987 the Public Finance Department of Salomon Brothers was jettisoned to conserve capital. By November 1, 1987, I was working at Dean Witter Reynolds in the new Public Finance Department made up of many of my former Salomon Brother’s colleagues. The new Department was located on the 57th floor of 2 World Trade Center.

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